1. What is Artificial intelligence?
a) Putting your intelligence into Computer
b) Programming with your own intelligence
c) Making a Machine intelligent
d) Playing a Game
e) Putting more memory into Computer
Explanation: Because AI is to make things work automatically through machine without using human effort. Machine will give the result with just giving input from human. That means the system or machine will act as per the requirement.
2. Which is not the commonly used programming language for AI?
e) Java script
Explanation: Because Perl is used as a script language, and not of much use for AI practice. All others are used to generate an artificial program largely.
3. What is state space?
a) The whole problem
b) Your Definition to a problem
c) Problem you design
d) Representing your problem with variable and parameter
e) A space where You know the solution
Explanation: Because state space is mostly concerned with a problem, when you try to solve a problem, we have to design a mathematical structure to the problem, which can only be through variables and parameters.
4. A production rule consists of
a) A set of Rule
b) A sequence of steps
c) Both a and b)
d) Arbitrary representation to problem
e) Directly getting solution
Explanation: When you are trying to solve a problem, you should design how to get a systematic solution with constraints condition to your problem, e.g. Chessboard problem.
5. Which search method takes less memory?
a) Depth-First Search
b) Breadth-First search
c) Both a) and b)
d) Linear Search
e) Optimal search
Explanation: Depth-First Search takes less memory since only the nodes on the current path are stored, but in Breadth First Search, all of the tree that has generated must be stored.
6. A heuristic is a way of trying
a) To discover something or an idea embedded in a program
b) To search and measure how far a node in a search tree seems to be from a goal
c) To compare two nodes in a search tree to see if one is better than the other is
d) Only a and b
e) Only a, b and c
Explanation: In a heuristic approach, we discover certain idea and use heuristic functions to search for a goal and predicates to compare nodes.
7. A* algorithm is based on
d) Hill climbing
e) Bulk world Problem
Explanation: Because Best-first-search is giving the idea of optimization and quick choose of path, and all these characteristic lies in A* algorithm.
8. Which is the best way to go for Game playing problem?
a) Linear approach
b) Heuristic approach
c) Random approach
d) Optimal approach
e) Stratified approach
Explanation: We use Heuristic approach, as it will find out brute force computation, looking at hundreds of thousands of positions. E.g., Chess competition between Human and AI based Computer.
9. How do you represent “All dogs have tails”?
a) ۷x: dog(x) àhastail(x)
b) ۷x: dog(x) àhastail(y)
c) ۷x: dog(y) àhastail(x)
d) ۷x: dog(x) àhasàtail(x)
e) ۷x: dog(x) àhasàtail(y)
Explanation: We represent the statement in mathematical logic taking ‘x ‘as Dog and which has tail. We cannot represent two variable x, y for the same object Dog that has tail. The symbol “۷ “represent all.
10. Which is not a property of representation of knowledge?
a) Representational Verification
b) Representational Adequacy
c) Inferential Adequacy
d) Inferential Efficiency
e) Acquisitioned Efficiency
Explanation: There is nothing to go for Representational verification; the verification comes under Representational adequacy.
Sanfoundry Global Education & Learning Series – Artificial Intelligence.